Now with a lot…less fog, the central issue of the DLC doesn’t exactly seem as foreboding as it used to.Īlso unclear is why this issue ever made it to the final DLC in the first place. The only settlements that survive have to make fog collectors that allow the air to be breathable, and a major plot point is figuring out who released the toxic fog in the first place.
The island has been taken over by the corruptive, radioactive fog and the creatures that lurk within it. But in this case, the fog was actually a pretty significant part of the plot of Far Harbor. Yes, the lack of heavy fog makes the spooky environment feel a bit more bare, like it’s lost something. Obviously the trade-off is worth it, because no atmospheric effect is more important than having a framerate that doesn’t make your PS4 want to die, but this is kind of a unique case.